Need Help | 3Ds Max 2017 | Normal Map issues with Physical Materials | Vray| - Autodesk Community - 3ds Max
![How vray normal map works? And what does flip red/green does to bump map? I know it supposed to not create linear effects like black-white bump map but i couldn't find any How vray normal map works? And what does flip red/green does to bump map? I know it supposed to not create linear effects like black-white bump map but i couldn't find any](https://preview.redd.it/rluni5dxwyx61.png?width=640&crop=smart&auto=webp&s=a43d5f5a95383db4530973a49617fa87241f07d9)
How vray normal map works? And what does flip red/green does to bump map? I know it supposed to not create linear effects like black-white bump map but i couldn't find any
![Tried importing a VRay material library into 3dsmax and now they look like this, and 80% of the other times, other material libraries are just empty, and nothing shows up in the Tried importing a VRay material library into 3dsmax and now they look like this, and 80% of the other times, other material libraries are just empty, and nothing shows up in the](https://i.redd.it/ln7ilc7s4s871.jpg)